A Planet Merge Puzzle App: How to Play Meteor Merge, a Physics Puzzle Played With Gravity (5 Modes and Tips)
Published 2026/10/25 / by MASHIMARO produce
Disclosure: the app in this article was developed and distributed by the operator of this site, Free Game Com (indie developer Masimaro).
"I like puzzles where you merge things to make them bigger." "I want to enjoy how good physics feels." For anyone like that, here is the planet merge puzzle app Meteor Merge.
Note: price, supported OS, size and age rating are based on the App Store listing as of October 29, 2026. They can change, so check the latest information on the store page before buying. The app's name is our English translation of the Japanese title, and the in-game text may be Japanese or English.
Key points
- A physics puzzle where you pull the screen back and release to launch a meteor, riding the sun's gravity to merge stars of the same kind
- You grow them in the order meteor, Moon, Mars, Venus, Earth, Neptune, Uranus, Saturn, Jupiter
- Five modes: Easy, Normal, Hard, Fantasy and Endless
- Distributed on iPhone, Android and DLsite
What kind of game is it?
A physics-simulation merge puzzle set in a small solar system centered on the sun. You launch meteors, ride gravity and merge planets.
How to play
- Touch anywhere on the screen and pull back like a slingshot and release to launch a meteor.
- While you're pulling, a predicted trajectory is shown, so you can tell whether it will stay in orbit, fall into the sun or fly off into deep space.
- When stars orbiting in the sun's gravity collide, ones of the same kind merge and evolve into a slightly bigger star. Different kinds bounce off.
- The merge chain is meteor, Moon, Mars, Venus, Earth, Neptune, Uranus, Saturn, Jupiter.
- Stars that fall into the sun or fly off the screen are lost.
Five modes
- Easy: make Earth to clear. The game ends after 20 collisions with the sun.
- Normal: make Jupiter to clear. Up to 50 collisions with the sun.
- Hard: a score attack that continues until game over. Up to 100 collisions.
- Fantasy: a special mode in a magical universe where star colors change. Beyond Jupiter, diamond planets, plasma planets and more appear.
- Endless: free play with no game over.
Clearing Easy unlocks Normal and Fantasy, and clearing Normal unlocks Hard and Endless. Clearing Fantasy also unlocks "Auto-Play", where the computer calculates trajectories and plays for you.
What to check before buying
- Price: 120 yen on the App Store. Check the Google Play and DLsite prices on their pages.
- Supported OS and size: iOS 15.0 or later, about 6 MB (App Store)
- Age rating: 4+ (App Store)
- Languages: Japanese, English and Chinese (Simplified)
- Screen: supports portrait, landscape and tablets
- Ranking: a high-score ranking by mode (saved on the device)
Note: check the store page before purchase for whether there are in-app purchases and what they are.
Tips
- Watch the predicted trajectory and pull gently: if you launch too hard, it flies off the screen.
- Gather the same kind close together: it increases your chances to merge.
- Watch for collisions with the sun: the number of collisions allowed is set by mode.
Who it's for, and who it isn't
Recommended for: people who like merge puzzles, who like space and planets and who want to enjoy how good physics feels.
Not for: people who want action that competes on reflexes.
If you want to try for free first
The browser game Cut Fruits Merge Puzzle is also free to play.
Download: Google Play / App Store / DLsite
FAQ
Q. Are the controls difficult?
A. You just touch the screen, pull back like a slingshot and release. A predicted trajectory is shown while you pull.
Q. What modes are there?
A. Five: Easy, Normal, Hard, Fantasy and Endless. Clearing Easy unlocks Normal and Fantasy, and clearing Normal unlocks Hard and Endless.
Q. What are the game-over conditions?
A. In Easy, 20 collisions with the sun; in Normal, 50; in Hard, 100. Endless has no game over.
Q. Can I play in landscape?
A. According to the store description, the layout supports portrait, landscape and tablets.